Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -3,31 +3,42 @@
import com.gregtechceu.gtceu.api.GTValues;
import com.gregtechceu.gtceu.api.capability.recipe.IO;
import com.gregtechceu.gtceu.api.gui.GuiTextures;
import com.gregtechceu.gtceu.api.gui.UITemplate;
import com.gregtechceu.gtceu.api.gui.widget.TankWidget;
import com.gregtechceu.gtceu.api.gui.widget.ToggleButtonWidget;
import com.gregtechceu.gtceu.api.item.tool.GTToolType;
import com.gregtechceu.gtceu.api.machine.IMachineBlockEntity;
import com.gregtechceu.gtceu.api.machine.TieredEnergyMachine;
import com.gregtechceu.gtceu.api.machine.feature.IAutoOutputFluid;
import com.gregtechceu.gtceu.api.machine.feature.IMachineLife;
import com.gregtechceu.gtceu.api.machine.feature.IUIMachine;
import com.gregtechceu.gtceu.api.machine.feature.IMuiMachine;
import com.gregtechceu.gtceu.api.machine.trait.NotifiableFluidTank;
import com.gregtechceu.gtceu.api.mui.base.drawable.IKey;
import com.gregtechceu.gtceu.api.mui.base.widget.IWidget;
import com.gregtechceu.gtceu.api.mui.factory.PosGuiData;
import com.gregtechceu.gtceu.api.mui.utils.Alignment;
import com.gregtechceu.gtceu.api.mui.value.BoolValue;
import com.gregtechceu.gtceu.api.mui.value.sync.*;
import com.gregtechceu.gtceu.api.mui.widget.ParentWidget;
import com.gregtechceu.gtceu.api.mui.widgets.SlotGroupWidget;
import com.gregtechceu.gtceu.api.mui.widgets.ToggleButton;
import com.gregtechceu.gtceu.api.mui.widgets.layout.Flow;
import com.gregtechceu.gtceu.api.mui.widgets.slot.FluidSlot;
import com.gregtechceu.gtceu.client.mui.screen.ModularPanel;
import com.gregtechceu.gtceu.client.mui.screen.UISettings;
import com.gregtechceu.gtceu.common.data.GTBlocks;
import com.gregtechceu.gtceu.common.data.mui.GTMuiWidgets;
import com.gregtechceu.gtceu.common.mui.GTGuiTextures;
import com.gregtechceu.gtceu.syncsystem.annotations.RerenderOnChanged;
import com.gregtechceu.gtceu.syncsystem.annotations.SaveField;
import com.gregtechceu.gtceu.syncsystem.annotations.SyncToClient;
import com.gregtechceu.gtceu.utils.FormattingUtil;

import com.lowdragmc.lowdraglib.gui.modular.ModularUI;
import com.lowdragmc.lowdraglib.gui.texture.ResourceTexture;
import com.lowdragmc.lowdraglib.gui.widget.ImageWidget;
import com.lowdragmc.lowdraglib.gui.widget.LabelWidget;

import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Vec3i;
import net.minecraft.network.chat.Component;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.player.Player;
Expand Down Expand Up @@ -57,7 +68,7 @@

@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class PumpMachine extends TieredEnergyMachine implements IAutoOutputFluid, IUIMachine, IMachineLife {
public class PumpMachine extends TieredEnergyMachine implements IAutoOutputFluid, IMuiMachine, IMachineLife {

public static final int BASE_PUMP_RADIUS = 16;
public static final int EXTRA_PUMP_RADIUS = 4;
Expand Down Expand Up @@ -562,21 +573,60 @@ private int getPumpingCycleLength() {
// ********** Gui ***********//
//////////////////////////////////////
@Override
public ModularUI createUI(Player entityPlayer) {
return new ModularUI(176, 166, this, entityPlayer)
.background(GuiTextures.BACKGROUND)
.widget(new ImageWidget(7, 16, 81, 55, GuiTextures.DISPLAY))
.widget(new LabelWidget(11, 20, "gtceu.gui.fluid_amount"))
.widget(new LabelWidget(11, 30, () -> cache.getFluidInTank(0).getAmount() + "").setTextColor(-1)
.setDropShadow(true))
.widget(new LabelWidget(6, 6, getBlockState().getBlock().getDescriptionId()))
.widget(new TankWidget(cache.getStorages()[0], 90, 35, true, true)
.setBackground(GuiTextures.FLUID_SLOT))
.widget(new ToggleButtonWidget(7, 53, 18, 18,
GuiTextures.BUTTON_FLUID_OUTPUT, this::isAutoOutputFluids, this::setAutoOutputFluids)
.setShouldUseBaseBackground()
.setTooltipText("gtceu.gui.fluid_auto_output.tooltip"))
.widget(UITemplate.bindPlayerInventory(entityPlayer.getInventory(), GuiTextures.SLOT, 7, 84, true));
public ModularPanel buildUI(PosGuiData data, PanelSyncManager syncManager, UISettings settings) {
IntSyncValue bucketSyncer = new IntSyncValue(() -> cache.getFluidInTank(0).getAmount(), (ignored) -> {});
syncManager.syncValue("bucket_amount", bucketSyncer);

return new ModularPanel(this.getDefinition().getName())
.child(
// Top half of the screen
new ParentWidget<>()
.widthRel(1)
.height(20 + 60)
// Box that has the display texture BG +
// the buttons / text / etc
.child(new ParentWidget<>()
.background(GTGuiTextures.DISPLAY)
.size(90, 63)
.align(Alignment.CENTER)
.child(IKey.lang("gtceu.gui.fluid_amount").asWidget()
.color(0xffffff)
.margin(8, 0, 8, 0))
.child(IKey.dynamic(
() -> Component.literal(
FormattingUtil.formatBuckets(bucketSyncer.getIntValue())))
.asWidget()
.color(0xffffff)
.margin(8, 0, 20, 0))
.child(Flow.row()
.margin(4, 0, 41, 0)
.coverChildren()
.child(createAutoOutputFluidButton(syncManager)))
.child(Flow.column()
.margin(68, 0, 23, 0)
.coverChildren()
.child(createFluidSlot(syncManager)))))
.child(GTMuiWidgets.createTitleBar(getDefinition(), 176, GTGuiTextures.BACKGROUND))
.child(SlotGroupWidget.playerInventory(false).left(7).bottom(7));
}

private ToggleButton createAutoOutputFluidButton(PanelSyncManager syncManager) {
BooleanSyncValue fluidOutputs = new BooleanSyncValue(this::isAutoOutputFluids,
this::setAutoOutputFluids);
syncManager.syncValue("auto_output_fluids", fluidOutputs);
return new ToggleButton()
.value(new BoolValue.Dynamic(fluidOutputs::getBoolValue, fluidOutputs::setBoolValue))
.overlay(GTGuiTextures.BUTTON_FLUID_OUTPUT)
.tooltipAutoUpdate(true)
.tooltipBuilder((r) -> r.addLine(IKey.lang(Component.translatable("gtceu.gui.fluid_auto_output",
Component.translatable(fluidOutputs.getBoolValue() ? "cover.voiding.label.enabled" :
"cover.voiding.label.disabled")))));
}

private IWidget createFluidSlot(PanelSyncManager syncManager) {
syncManager.syncValue("fluid_slot",
SyncHandlers.fluidSlot(cache.getStorages()[0]).controlsAmount(false));
return new FluidSlot().syncHandler("fluid_slot", 0).background(GTGuiTextures.FLUID_SLOT);
}

//////////////////////////////////////
Expand Down