This repository holds a template game, Cubos Surfers, that can be used as a base for creating games in the Cubos engine. The template is based on one of the engine's samples, which can be found here.
To build the template you need to first separately install the Cubos Engine using CMake. Then, when building this repository, you might need to help CMake find the installation directory of Cubos.
We recommend building both the engine and the template in Release - when developing, Release with Debug Information is usually enough to debug any errors that show up.
When compiling the game during development, paths to assets directories are hardcoded into the produced binaries.
This means that the produced binaries are not portable and won't work on other machines.
To create a portable installation of the game, enable the CMake option DISTRIBUTE, and then install the project through CMake.