Extension update: Sprite3D #2020
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Changes
Added alpha clipping to the object material that renders transparent textures properly. This prevent transparent textures obscuring other objects to render such as 3d particle emitter.
How to use the new features
You can see it in the example project that particle emitters are visible through transparent pixels of the texture.
Checklist
Example file
Sprite3D_Update.zip
Extension file
Sprite3D.zip
Extension by @Eldarduil
You can update the extension on this "Pull Request" by commenting the update command: in the comment field, type
!update, then drag and drop a zip file with your extension file in the commenting field, like how you initially submitted the extension. It should look like this:It can take a few seconds for the file to fully upload and show as the above. Once it is like shown above, click "Comment" and let the bot do the rest!