Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
15 changes: 9 additions & 6 deletions Assets/Defaults/InputSystem_Actions.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,11 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;

namespace GDGVITVellore.Modukit
{
//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
Expand All @@ -9,12 +17,6 @@
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;

/// <summary>
/// Provides programmatic access to <see cref="InputActionAsset" />, <see cref="InputActionMap" />, <see cref="InputAction" /> and <see cref="InputControlScheme" /> instances defined in asset "Assets/Defaults/InputSystem_Actions.inputactions".
/// </summary>
Expand Down Expand Up @@ -1835,3 +1837,4 @@ public interface IUIActions
void OnTrackedDeviceOrientation(InputAction.CallbackContext context);
}
}
}
Loading
Loading