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thanks to bit (micycle on codeberg) for the initial implementation: https://codeberg.org/micycle/libbitsbolts/src/branch/main/Code/src/components/AwakePriority.cs
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while I don't believe in a feature necessarily having to supersede a different one, I'm just wondering... |
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@SilverDorian46 i agree that this serves a very similar purpose to |
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this adds an
AwakePriorityvirtual property onEntity, that can be used to change the order thatAwakeis called, similar to howDepthaffects update and render.testmod build: microlith57/CelesteTestMod#2 (check inside the workflow run)