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@solamint solamint commented Jun 8, 2025

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This redesign stores lines in Update and draws stored lines in Draw, instead of previous approach of drawing directly to framebuffer with no cleaning. This approach allows some interesting features like line draw replay or reversing.
raysan5 and others added 30 commits January 7, 2026 22:36
Limit collision detection to the player surrounding cells instead of
iterating the full cubicmap each frame.
…core` module: logging and file-system #4551

[utils] was created long time ago, when [rcore] contained all the platforms code, the purpose of the file was exposing basic filesystem functionality across modules and also logging mechanism but many things have changed since then and there is no need to keep using this module.

 - Logging system has been move to [rcore] module and macros are exposed through `config.h` to other modules
 - File system functionality has also been centralized in [rcore] module that along the years it was already adding more and more file-system functions, now they are all in the same module
 - Android specific code has been moved to `rcore_android.c`, it had no sense to have specific platform code in `utils`, [rcore] is responsible of all platform code.
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