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qb-paycheck

add this to core

function QBCore.Functions.GetQBPlayers() -- add this function to the core if you dont have it return QBCore.Players end

if PlayerData.metadata['paycheck'] ~= nil then -- add this metadata to core / server / player PlayerData.metadata['paycheck'] = { ["amount"] = PlayerData.metadata['paycheck']["amount"] or 0, ["ispaymentday"] = PlayerData.metadata['paycheck']["ispaymentday"] or false, ["ispaid"] = PlayerData.metadata['paycheck']["ispaid"] or false, } else PlayerData.metadata['paycheck'] = { ["amount"] = 0, ["ispaymentday"] = false, ["ispaid"] = false, } end

self.Functions.PayCheck = function(amount, ispaymentday, ispaid) -- add this function to core / server / player if amount then self.PlayerData.metadata['paycheck'] = { ["amount"] = tonumber(amount), ["ispaymentday"] = ispaymentday, ["ispaid"] = ispaid } else self.PlayerData.metadata['paycheck'] = { ["amount"] = self.PlayerData.metadata['paycheck']["amount"], ["ispaymentday"] = ispaymentday, ["ispaid"] = ispaid } end self.Functions.UpdatePlayerData() end

Important You need to disable this >>[ PaycheckLoop() ]<< function in core

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