This repository was archived by the owner on Jun 1, 2025. It is now read-only.
Releases: Cubeir/Texture-Set-Maker
Releases · Cubeir/Texture-Set-Maker
Texture Set Maker v4.0
This release is an almost complete rewrite of TSMaker, while remaining functionally the same, it comes with several improvements.
- Texture sets are now placed in the same folder as their jsons, renamed folders for overall better structure.
- No longer generates empty texture set folders within empty folders.
- Texture Sets are now written in an standard json format.
- Various tiny changes were made that make TSMaker cleaner.
This is likely the last time I'm visiting this project, so I want to leave some notes here.
TSMaker is one among many tools I made specifically for maintaining Vanilla RTX. Over time these tools got messy, too many, too unorganized, so I decided to rewrite and tidy up most of them, including TSMaker, which now perfectly does its job for anyone looking to get started with creating a PBR resource pack.
I might publish more of the said tools here in the future.
Hopefully you've found TSMaker helpful.
Texture Set Maker v3.0
- Now copies your textures into a folder and names them in the same way as they are named in jsons
- No longer asks for options between normals & heightmaps, everything will be done simultaneously
- Now preserves folder structures, jsons that belong to textures in folders other than textures/blocks (in other words, subdirectories of textures/blocks folder) are now placed in their correct folders.
- Designed and added an icon for app
- Other general improvements
Texture Set Maker v2.0
In this release:
- Texture Set Maker no longer generates texture sets for files that end in _mer, _normal or _heightmap.
- Texture Set Maker now completely ignores non-image files (Only TGA, PNG, JPG, JPEG are supported).
- Play a sound when finished successfully.
- General Improvements, such as: cleaner text/explanations, exception handling, etc...
Texture Set Maker v1.0
- Generate texture_set.json files quickly and easily.
- Choose between 0 and 1 for heightmaps/normal maps jsons.