Releases: ClonkAndre/SharpUI-Legacy
Releases · ClonkAndre/SharpUI-Legacy
Version 1.5
Changelog
- Added “UIProgressBar” class to the new “UIForms” namespace.
Version 1.4
Changelog
- Added “PerformClick” method to the UIItemBase class and therefore to every item of the UIMenu.
- Added “UINumberUpDownItem” which is a generic item which you can set to any numeric type.
- Added “Peek” function to the UIMenu and UIListItem.
- Added “DoNotShowInPauseMenu” property to the “UIMenuOptions” class.
- Added “EnableNavigationSounds” property to the “UIMenuOptions” class.
- Added “DoNotDrawSubtitlePart” property to the “UIMenu” class.
- Added “DescriptionTextHeight” property to the “UIMenu” class.
- Added “UIButton” class to the new “UIForms” namespace.
- Added “Icon” property to the “UIItem” class.
- Added “RightText” property to the “UIItem” class.
- Added “MenuRectangle” property to “UIMenu” class.
- Added “IsItemVisibleInMenu” function to the “UIMenu” class.
- The “UIMenu” and all the default items now play sound by default. This can be disabled by settings the “EnableNavigationSounds” to false in the “UIMenuOptions” class.
Version 1.3.1
Changelog
- Fixed item description text not be drawn right under the menu as it was intended.
- Updated to work with IV-SDK .NET v0.8.
Version 1.3
Changelog
- Added generic UIMenu.GetItemByThisTag function which automatically converts the item found by this tag to the given type.
- Added “UIBase sender” parameter to the UIBase.FocusChangedDelegate and UIBase.VisibilityChangedDelegate.
- Added item description text which will be drawn under the menu.
- Added UIDoubleUpDown item for the UIMenu.
- The SelectedIndex property of the UIMenu will now reset to 0 when the UIMenu closes.
Version 1.2
- Added UIIntegerUpDown item for the UIMenu.
- Added SharpUI.UI namespace in which all the single elements that can be drawn on screen will be located.
- Added UIList to the SharpUI.UI namespace.
Version 1.1.2
- Fixed UIPool.IsAnyItemOfTypeVisible function only return true when EVERY item in the pool of the given type was visible.
Version 1.1.1
- Moved UISliderItem out of the Items namespace.
- Fixed UICheckboxItem being checked by default.
Version 1.1
- Added GetItemsOfType function to the UIPool and UIMenu class.
- Added IsAnyItemOfTypeVisible function to the UIPool class.
- Added border to the slider of the UISliderItem.
- Added CanValueBeChanged property to the UISliderItem class.
- Changed ChangeVisibilityOfEveryElementOfType function in the UIPool to be a generic function.
- Changed the default slider colors. They now match the color of the sliders you can see in GTA IV.
Version 1.0
- Release