Releases: CatotronExists/LiveApex
LiveApex v1.2.0
LiveApex v1.2.0 [1/07/2025]
Migrated to instead use JSON rather than Protobuf
Additions ✨
- None
Changes 🔧
- Moved to use JSON from Protobuf
- Disabled LiveApex.Lobby.setEndRingExclusions and LiveApex.Lobby.changeCamera for now
Fixes 🐛
- Removed duplicate event patch (Respawn fixed this issue)
LiveApex v1.1.1
LiveApex v1.1.1 [14/05/2025]
Patching a small bug
Additions ✨
- None
Changes 🔧
- None
Fixes 🐛
- Fixed 'server keep alive' bug
LiveApex v1.1.0
LiveApex v1.1.0 [12/05/2025]
Updating to Season 25, LiveAPI v2.3(b?). Not sure why the version is the same as the last one
Additions ✨
- None
Changes 🔧
- Moved bocek from care package weapons to other weapons
- ChangeCamera can now use a nucleusHash or player name
- Updated current Storm Point internal name to include "_landscape" after the optimization patch
Fixes 🐛
- None
LiveApex v1.0.1
LiveApex v1.0.1 [3/05/2025]
Minor fix
Additions ✨
- None
Changes 🔧
- None
Fixes 🐛
- Fix Lobby.setTeamName not working due to typo
LiveApex v1.0.0
LiveApex v1.0.0 [27/04/2025]
LiveApex is now in a stable state, future updates will be focused on keeping up with the game and fixing bugs.
Additions ✨
- None
Changes 🔧
- None
Fixes 🐛
- Update Basic Script example to reflect recent changes
- Fixed teamRename missing in
CustomMatch_GetSettings
LiveApex v0.5.0
LiveApex v0.5.0 [18/04/2025]
All lobby functions are now complete, most have been tested however some I am unable to test but have high confidence they work.
Additions ✨
- Added all missing lobby functions
Changes 🔧
- Websocket is now forced to use the defualt (as set by Apex Legends)
- LiveApex.Lobby has been sorted to make more sense
Fixes 🐛
- None
Overall Completion: 70%
LiveApex v0.4.0
LiveApex v0.4.0 [17/04/2025]
Decoder is finally working correctly and all translator functions are complete
Additions ✨
- Untranslator functions added, convert common names to internal names
Located in LiveApex.Translator - Added ammo and datacenter translator functions
Located in LiveApex.Translator
Changes 🔧
- The latest version of each map no longer returns which season it came from, previous versions will still append '(Season XX)'
- Removed ability translators
- LiveAPIEvent decoder has been rebuilt
Fixes 🐛
- None
Overall Completion: 50%
LiveApex v0.3.0
LiveApex v0.3.0 [12/04/2025]
Alot of this library was made in random chunks and as a result alot functions are not consistent with each other.
This is the first step in making the library more consistent and easier to use.
Additions ✨
- A basic example has been added, expect this to change alot prior to release
Changes 🔧
-
Core standarised
-
Standarised Lobby variables [Possibly Breaking Change]
-
Renamed the following functions [Breaking Change]
- LiveApex.Lobby.customGetSettings -> LiveApex.Lobby.getSettings
- LiveApex.Lobby.customGetLobbyPlayers -> LiveApex.Lobby.getPlayers
- LiveApex.Lobby.customSetTeamName -> LiveApex.Lobby.setTeamName
- LiveApex.Lobby.customKickPlayer -> LiveApex.Lobby.kickPlayer
- LiveApex.Lobby.customTogglePause -> LiveApex.Lobby.togglePause
- LiveApex.Lobby.customCreateMatch -> LiveApex.Lobby.createMatch
- LiveApex.Lobby.customMovePlayer -> LiveApex.Lobby.movePlayer
-
withAck removed
This caused unecessary complications for something that really didnt benefit users
Fixes 🐛
- LiveApex.Lobby.setDropLocation now actually works
- Corrected lobby functions to use hardwareName instead of (user)name [Breaking Change]
Overall Completion: 40%
LiveApex v0.2.0
LiveApex v0.2.0 [1/04/2025]
With the documentation almost complete the library can now be created very quickly. v1.0.0 is expected by May 2025.
Each version will focus in on a specific area with general changes expected alongside each release until v1.0.0
Additions ✨
- Most translations added, missing ability translations for now and heirloom variants of melee
- Added LiveApex.Translator.translateMap
Changes 🔧
- Simplified function paths [Breaking Change]
i.e LiveApex.LiveApexTranslator.translateWeapon is now LiveApex.Translator.translateWeapon
Fixes 🐛
- None
Overall Completion: 30%