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Two scripts I copied from another project of mine to help with completing the macOS bundle. Note: this is heavily dependent on a tool from CMake known as "BundleUtilities" (but trust me, it's worth it to use this, instead of trying to do it all by hand). Essentially, this is to be run after building the app.

qmake
make
cmake -P patches/macos/CompleteBundle.cmake <--

Splendide-Imaginarius added a commit to Splendide-Imaginarius/mkxp that referenced this pull request Apr 10, 2024
…te-lanczos

Implement smooth scaling for simple sprites
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