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Audio
Journey of the Prairie King features an original score designed to immerse players in its Wild West setting. EEvery track is thoughtfully composed to capture the mood of various stages and events throughout the game:
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Main Themes:
A sweeping, mesmerizing melody that sets the tone for the adventure, going from the first area "Prairie", to the second one "Forest" and ending the journey on the third one "Graveyard".
The sound effects in Journey of the Prairie King are crafted to provide clear, immediate feedback during gameplay. They complement the music without overwhelming the action:
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Player's Footsteps:
Played every time the player walks.
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Gopher (Friendly):
Played every time the player walks.
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Gunshot:
Triggered each time the player fires their weapon.
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Gunload:
Triggered each time the player fires their weapon.
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Explosion (Power-Up):
Plays when an enemy is destroyed, adding impact to combat moments.
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Monster Hit:
Plays when an enemy is destroyed, adding impact to combat moments.
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Power-Up Collection:
A cheerful cue that sounds when the player collects a power-up.
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Secret:
A cheerful cue that sounds when the player collects a power-up.
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Tombstone Power-Up:
Sounds when the player uses the tombstone power-up and becomes a zombie for a brief time.
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Coin:
Triggered when picking up a coin.
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Player Dead (2 Variations):
Alerts the player when is hit, reducing their lives in 1.
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"Start" Sound:
Subtle audio feedback for menu selections and transitions.
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Item Purchase:
A satisfying chime that plays when the player buys an upgrade in the in-game store.
Note: All audio assets are used for educational purposes. The original game content is credited to ConcernedApe and its respective owners.