Help our little ball escape the fiery room and reach the cold freedom outside!
- Desktop
- Mobile (Raymob, Android Studio)
Border Break is a simple yet engaging game developed using C++ and the Raylib library. Your goal is to guide the ball to freedom using intuitive swipe gestures.
- Physics-Based Gameplay: Experience realistic ball physics with wall collisions, swipe-based pushing, and friction.
- The Hole: The escape hole is slightly larger than the ball (110% of its size) for a fair challenge.
- Sound Effects: Enjoy immersive sound effects for bouncing and winning.
- Theme and Visuals: Features a theme song, splash screen with the ball and fire, and a background image/pattern.
- Score System: Your score is calculated based on time and the number of touches. Aim for the shortest time and fewest touches for the highest score!
- Multiple Levels: Includes 2 different levels to test your skills.
- Random Hole Placement: The hole's location changes each time you play.
- Sound Effects: Collision and passing sound effects.
- Visual Effects: Ball appearance and lighting effects.
- Ball Size: Ball diameter changes based on level complexity.
- Obstacles: Two types of obstacles: deadly (red) that reset player position and bouncy (yellow) that provide extra bounce force.
- Achievement System: Three achievements to unlock:
- Speed Runner: Complete level in under 10 seconds
- Perfect Exit: Exit through hole with score above 5000
- Obstacle Master: Complete level without hitting deadly obstacles
- Multiple Ball Skins with Special Effects
- C++
- Raylib
- Fine-tune hole tolerance.
- Explore how device orientation can influence the game.


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