Note: I uploaded a full showcase video on my YouTube channel
Note: this project is highly inspired by 2swap's video on gravity basins. I wanted to recreate it myself because I thought it was very beautiful and educative. The code is not perfect, because I was in a rush. PRs and suggestions are more than welcome.
Demo screenshots of the project
The underlying API renderer is BGFX. Source code is in C++. Intermediate GPU is ran with the help of dear-imgui and a custom port of it to BGFX - which I took from the bigg framework (BGFX + IMGUI + GLFW + GLM).
For the time being, this remains tested only on a modern linux kernel.
I will soon upload a video on my YouTube channel on how to build it. It is quite tedious but if you are willing to do it, you can do it yourself for the time being.
bgfx.cmake
glfw.cmake
imgui.cmake
assimp.cmake
glm.cmake





