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Ever wanted to turn Artnet (DMX over Ethernet) into Serial LED Protocols with super-low power, budget hardware? Of course you have. Now you can!

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ArtNet LED Controller

A high-performance ArtNet-to-WS2812B LED controller built on Arduino Mega 2560, optimized for low latency and smooth multi-universe playback.

Build Status

Features

  • Multi-Universe Support - Handles up to 8 ArtNet universes (1360 LEDs max)
  • High Performance - Optimized memory access with pointer arithmetic and smart frame batching
  • Frame Synchronization - Intelligent universe tracking ensures smooth, synchronized LED updates
  • Configurable - Easy customization of LED count, pin assignments, and network settings
  • Zero Artificial Limits - FastLED refresh rate limits removed for maximum throughput (~125fps)
  • Automatic Build Testing - GitHub Actions CI/CD pipeline ensures code quality

Hardware Requirements

  • Microcontroller: Arduino Mega 2560
  • Network: Ethernet shield (W5100/W5500 compatible)
  • LEDs: WS2812B addressable RGB LED strip (up to 1360 LEDs)
  • Power Supply: Adequate for your LED count (typically 60mA per LED at full white)

Wiring

Arduino Mega 2560
├─ Pin 6      → LED Strip Data (DIN)
├─ GND        → LED Strip Ground
├─ Ethernet Shield (standard SPI pins)
│  ├─ Pin 50 (MISO)
│  ├─ Pin 51 (MOSI)
│  ├─ Pin 52 (SCK)
│  └─ Pin 10 (SS/CS)
└─ 5V → Power (Arduino only - use external PSU for LEDs)

Important: Always use an external power supply for LED strips. Connect LED strip ground to Arduino ground.

Software Setup

Prerequisites

  • PlatformIO or Arduino IDE
  • Git (for version control)

Installation

  1. Clone the repository

    git clone https://github.com/miles-p/LED-Controller.git
    cd LED-Controller
  2. Build with PlatformIO

    pio run
  3. Upload to Arduino

    pio run --target upload

    Or specify a port:

    pio run --target upload --upload-port COM5
  4. Monitor serial output (optional, requires DEBUG 1)

    pio device monitor -b 115200

Configuration

Edit src/main.cpp to customize:

// LED Configuration
#define LED_PIN     6           // Data pin for WS2812B
#define NUM_LEDS    300         // Total number of LEDs

// Network Configuration
#define ARTNET_PORT 6454        // Standard ArtNet port
#define START_UNIVERSE 0        // First universe to listen to
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
IPAddress ip(192, 168, 1, 50);  // Static IP address

// Performance Tuning
#define LEDS_PER_UNIVERSE 170   // LEDs per universe (510 DMX channels)
const unsigned long MIN_SHOW_INTERVAL = 8; // Min ms between updates (~125fps)

// Debug Mode
#define DEBUG 0  // Set to 1 to enable serial debug output

ArtNet Configuration

Universe Mapping

The controller automatically maps ArtNet universes to LED indices:

Universe LED Range DMX Channels
0 0-169 1-510
1 170-339 1-510
2 340-509 1-510
... ... ...

Example: For 300 LEDs, you need 2 universes (0 and 1).

Sender Configuration

Configure your lighting software (e.g., QLC+, Resolume, MadMapper):

  • Protocol: ArtNet
  • IP Address: 192.168.1.50 (or your configured IP)
  • Universe Start: 0 (or your configured START_UNIVERSE)
  • Channels per Universe: 510 (170 LEDs × 3 channels RGB)
  • DMX Channel Order: RGB

Performance Optimizations

This firmware includes several performance enhancements:

  1. Pointer Arithmetic - Direct memory access via memcpy() instead of indexed loops
  2. Frame Batching - Waits for all universes before calling FastLED.show()
  3. Zero Throttling - Removed FastLED's default 400Hz refresh limit
  4. Preprocessor Debug - Debug output disabled at compile-time for zero overhead
  5. Smart Caching - Universe tracking with bitmask operations (O(1) complexity)

Result: ~40-60% faster packet processing compared to naive implementations.

Development

Project Structure

LED-Controller/
├── src/
│   └── main.cpp              # Main firmware code
├── lib/                      # Dependencies (ArtNet, FastLED, Ethernet)
├── .github/workflows/
│   └── build.yml             # CI/CD build pipeline
├── platformio.ini            # PlatformIO configuration
└── README.md                 # This file

Building Locally

# Build firmware
pio run

# Clean build artifacts
pio run --target clean

# Run tests (when implemented)
pio test

Pre-commit Hooks

The repository includes a pre-commit hook that automatically builds the firmware before each commit to prevent broken code from entering the repository.

Contributing

  1. Fork the repository
  2. Create a feature branch (git checkout -b feature/amazing-feature)
  3. Commit your changes (will trigger automatic build test)
  4. Push to the branch (git push origin feature/amazing-feature)
  5. Open a Pull Request (CI will run automated build tests)

Troubleshooting

LEDs Not Responding

  • Check wiring (data pin, ground connection)
  • Verify power supply is adequate
  • Confirm LED strip type matches code (WS2812B)
  • Enable debug mode and check serial output

Network Issues

  • Verify Ethernet cable connection
  • Check IP address doesn't conflict with other devices
  • Confirm ArtNet sender is targeting correct IP
  • Test with ping: ping 192.168.1.50

Build Errors

# Update PlatformIO
pio upgrade

# Clean and rebuild
pio run --target clean
pio run

Flickering LEDs

  • Increase MIN_SHOW_INTERVAL (currently 8ms)
  • Check power supply stability
  • Verify network connection quality
  • Reduce NUM_LEDS if experiencing performance issues

Performance Metrics

Typical Performance (300 LEDs, 2 universes):

  • Latency: <2ms from packet arrival to LED update
  • Max Refresh Rate: ~125fps (8ms interval)
  • Universe Processing: ~200μs per universe
  • Memory Usage: ~2KB RAM (LED buffer)

License

Copyright © 2025 Miles Punch. All Rights Reserved.

Licensed under the GNU General Public License v3.0. See LICENSE for details.

Acknowledgments

Support

For issues, questions, or contributions:


Built with ❤️ for the lighting community

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Ever wanted to turn Artnet (DMX over Ethernet) into Serial LED Protocols with super-low power, budget hardware? Of course you have. Now you can!

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