InfinyonAnalytics is an Unreal Engine plugin designed to integrate analytics into your Unreal Engine 5.5 projects. This plugin allows developers to collect, data and send it to a Fluvio cluster running on the Infinyon Cloud for analysis and visualization.
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Get the Plugin:
- The plugin can be check out directly from this repository, or download a version from github
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Install the Plugin:
- In the project 'Plugins' directory, checkout the plugin or extract the
downloaded plugin files into a folder named
InfinyonAnalytics - If the
Pluginsdirectory does not exist, create it in the root of your project directory.
- In the project 'Plugins' directory, checkout the plugin or extract the
downloaded plugin files into a folder named
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Enable the Plugin:
- Open your Unreal Engine 5.5 project.
- Navigate to
Edit>Plugins. - In the Plugins window, search for
InfinyonAnalytics. - Check the box to enable the plugin.
- Also enable
- Restart the Unreal Engine editor to apply the changes.
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Configure the Plugin:
- Go to Infinyon.com and setup a fluvio cluster and create an access-key for an analytics storage topic. https://www.fluvio.io/docs/latest/cloud/how-to/use-ws-gateway
- go the project
Config/DefaultEngine.inifile and add this section[InfinyonAnalytics] ApiKey=abcd
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Using the Plugin:
- The standard Unreal Engine Analytics Event interfaces can be used to create Analytics Events with attributed from the blueprint editor or from code.
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