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This repository was archived by the owner on Nov 5, 2025. It is now read-only.

DOOM64EX+ 5.2.0.0 Released!

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@atsb atsb released this 20 Oct 05:26
· 2 commits to main since this release

Bugs and features are fixed!

Changes from 5.1:

  1. Object and Filter removed - fixed function pipeline changes has meant these are no longer possible to deactivate / activate. Unlike pixel shaders, fixed function shaders need a delicate dance of unbinding and binding, and this is no longer possible for objects due to the N64 shader taking precedence over the 'entire' world texturing.
  2. Fixed Nightmare monsters not being transparent
  3. Fixed Nightmare projectile colour
  4. Made Pain Elementals that are Nightmare, spawn Nightmare skulls
  5. Nightmare projectiles are also green (including flames, tracers, etc...)
  6. Vanilla N64 object collision is ported in, to fix items that could not be grabbed
  7. Dynamic switching between Window and Fullscreen mode (ALT+ENTER)

Update 21.10.2025: Replaced the Thing Collision with my improved circular radius.