This repository was archived by the owner on Nov 5, 2025. It is now read-only.
Bugs and features are fixed!
Changes from 5.1:
- Object and Filter removed - fixed function pipeline changes has meant these are no longer possible to deactivate / activate. Unlike pixel shaders, fixed function shaders need a delicate dance of unbinding and binding, and this is no longer possible for objects due to the N64 shader taking precedence over the 'entire' world texturing.
- Fixed Nightmare monsters not being transparent
- Fixed Nightmare projectile colour
- Made Pain Elementals that are Nightmare, spawn Nightmare skulls
- Nightmare projectiles are also green (including flames, tracers, etc...)
- Vanilla N64 object collision is ported in, to fix items that could not be grabbed
- Dynamic switching between Window and Fullscreen mode (ALT+ENTER)
Update 21.10.2025: Replaced the Thing Collision with my improved circular radius.