An immersive Augmented Reality stack builder game developed for Android using Google's ARCore SDK and Unity Engine.
Terna Engineering College | Computer Engineering | Batch of 2022
![]() Amey Thakur |
![]() Hasan Rizvi |
Special thanks to Hasan Rizvi for his meaningful contributions, guidance, and support that helped shape this work.
The AR Stack Builder Game is a Computer Graphics Mini-Project designed to explore the capabilities of Augmented Reality (AR) in mobile gaming. By leveraging Google's ARCore for plane detection and tracking, and Unity for 3D rendering and physics, this game allows players to stack 3D blocks in their real-world environment.
The objective is simple yet challenging: build the highest stack possible without letting it topple over, testing both the player's precision and the stability of the virtual structure in the physical world.
| Feature | Description |
|---|---|
| Immersive AR | Places game elements in the real world using plane detection |
| Physics Engine | Realistic gravity and collision simulation for stacking blocks |
| 3D Rendering | High-quality 3D assets rendered using Unity Engine |
| Touch Controls | Intuitive touch interface for positioning and dropping blocks |
- Engine: Unity 3D
- AR SDK: Google ARCore
- Language: C#
- Platform: Android
- Android Device compatible with Google ARCore (Play Services for AR).
- Camera Permission enabled for the application.
- Download the APK: AR-Stack-Game.apk
- Install: Enable "Install from Unknown Sources" if prompted and install the application.
- Play: Open the app, scan a flat surface, and tap to place your base!
This project is licensed under the MIT License - see the LICENSE file for details.
Summary: You are free to share and adapt this content for any purpose, even commercially, as long as you provide appropriate attribution to the original author.
Copyright © 2020 Amey Thakur, Hasan Rizvi
Created & Maintained by: Amey Thakur
Academic Journey: Bachelor of Engineering in Computer Engineering (2018-2022)
Institution: Terna Engineering College, Navi Mumbai
University: University of Mumbai
Grateful acknowledgment to Hasan Rizvi for his exceptional contribution to this project. His technical expertise in Unity and AR development was crucial in bringing this augmented reality experience to life.
Special thanks to the faculty members of the Department of Computer Engineering at Terna Engineering College for their guidance during the course of this project.
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Computer Engineering (B.E.) - University of Mumbai
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