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Ray Tracing
/scenegraph/RayTracing

The class definitions for the Vulkan ray tracing nodes of the scene graph can be found in the VulkanSceneGraph/include/vsg/raytracing directory.

| Class | Header | Functionality | | | AccelerationGeometry.h | | | | AccelerationStructure.h | | | | BottomLevelAccelerationStructure.h | | | | BuildAccelerationStructureTraversal.h | | | | DescriptorAccelerationStructure.h | | | | RayTracingPipeline.h | | | | RayTracingShaderGroup.h | | | | TopLevelAccelerationStructure.h | | | | TraceRays.h | |

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