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All creatures including the PC can not be damaged #2

@Heed-Real

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@Heed-Real

Hi, I'm using the Docker build (preview-buster@sha256:6d1c107efba1d9767e954cddcdb36720a3ee33342cf7abf0386c2ff6bc58c735) to run a nwserver on a raspberry Pi 4 and everything works well except that no creatures (including the PC) can be damaged. It seems as though everyone has high damage reduction -- I am continually getting the "weapon ineffective" message. Friendly creatures go hostile if attacked, so even though no damage occurs they still recognize hostile actions. Server options are configured for full PvP and all other options seem correct.

When running the same module on the windows server everything works normally.

I seem to remember this same bug appearing looong ago on one of Bioware's releases of the dedicated server package and it was down to some missing resources in the server package, I think.

Thanks.

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