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|`@dark-engine/core`| Abstract core with main functionality |[Link](https://github.com/atellmer/dark/tree/master/packages/core)|
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|`@dark-engine/platform-browser`| Renderer for browser (Single-Page apps) |[Link](https://github.com/atellmer/dark/tree/master/packages/platform-browser)|
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|`@dark-engine/platform-server`| Renderer for Node.js (Multi-Page, Static-Gen and Universal apps) |[Link](https://github.com/atellmer/dark/tree/master/packages/platform-server)|
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|`@dark-engine/platform-native`| Renderer for Android, iOS (Native mobile apps) |[Link](https://github.com/atellmer/dark/tree/master/packages/platform-native)|
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|`@dark-engine/platform-desktop`| Renderer for Windows, Linux, macOS (Native desktop apps) |[Link](https://github.com/atellmer/dark/tree/master/packages/platform-desktop)|
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|`@dark-engine/web-router`| Isomorphic router for browser and server |[Link](https://github.com/atellmer/dark/tree/master/packages/web-router)|
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|`@dark-engine/native-navigation`| Dark NativeScript router |[Link](https://github.com/atellmer/dark/tree/master/packages/native-navigation)|
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|`@dark-engine/animations`| Spring based animations |[Link](https://github.com/atellmer/dark/tree/master/packages/animations)|
|`@dark-engine/data`| Declarative queries and mutations |[Link](https://github.com/atellmer/dark/tree/master/packages/data)|
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|`@dark-engine/signals`| Signals, computed signals and signal effects |[Link](https://github.com/atellmer/dark/tree/master/packages/signals)|
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|`@dark-engine/core`| Abstract core with main functionality |[Link](https://github.com/trycatch-labs/dark/tree/master/packages/core)|
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|`@dark-engine/platform-browser`| Renderer for browser (Single-Page apps) |[Link](https://github.com/trycatch-labs/dark/tree/master/packages/platform-browser)|
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|`@dark-engine/platform-server`| Renderer for Node.js (Multi-Page, Static-Gen and Universal apps) |[Link](https://github.com/trycatch-labs/dark/tree/master/packages/platform-server)|
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|`@dark-engine/platform-native`| Renderer for Android, iOS (Native mobile apps) |[Link](https://github.com/trycatch-labs/dark/tree/master/packages/platform-native)|
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|`@dark-engine/platform-desktop`| Renderer for Windows, Linux, macOS (Native desktop apps) |[Link](https://github.com/trycatch-labs/dark/tree/master/packages/platform-desktop)|
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|`@dark-engine/web-router`| Isomorphic router for browser and server |[Link](https://github.com/trycatch-labs/dark/tree/master/packages/web-router)|
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|`@dark-engine/native-navigation`| Dark NativeScript router |[Link](https://github.com/trycatch-labs/dark/tree/master/packages/native-navigation)|
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|`@dark-engine/animations`| Spring based animations |[Link](https://github.com/trycatch-labs/dark/tree/master/packages/animations)|
|`@dark-engine/data`| Declarative queries and mutations |[Link](https://github.com/trycatch-labs/dark/tree/master/packages/data)|
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|`@dark-engine/signals`| Signals, computed signals and signal effects |[Link](https://github.com/trycatch-labs/dark/tree/master/packages/signals)|
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## Usage
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## Lighthouse
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A [small application](https://github.com/atellmer/dark/tree/master/examples/server-side-rendering/) demonstrating the capabilities of Dark using `SSR`, `rendering to stream`, `service-worker`, `offline mode`, `concurrent rendering`, `caching`, `suspense`, `router`, `async queries`, `lazy` and `styled` components scores maximum points in Lighthouse.
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A [small application](https://github.com/trycatch-labs/dark/tree/master/examples/server-side-rendering/) demonstrating the capabilities of Dark using `SSR`, `rendering to stream`, `service-worker`, `offline mode`, `concurrent rendering`, `caching`, `suspense`, `router`, `async queries`, `lazy` and `styled` components scores maximum points in Lighthouse.
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Spring based animations for Dark
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[More about Dark](https://github.com/atellmer/dark)
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[More about Dark](https://github.com/trycatch-labs/dark)
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## Features
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- 🎉 Smooth natural animations with max FPS based on spring physics
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- The `Animated` component is taking a spring object and a function describing how it should change styles during the animation process.
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- When the state changes, physical parameters are calculated and styles are applied 1 time per 1 frame until the parameters reach the value `from` or `to` depending on the flag.
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A core package that abstracts away the specific code running platform. The core is based on the Fiber architecture, implements its own call stack, which makes it possible to flexibly manage rendering: schedule, prioritize, interrupt, resume rendering from the same point, or cancel it altogether. Supports asynchronous and concurrent rendering, works synchronously by default. Breaks the rendering work into two phases: the reconciliation phase and the phase of committing changes to the platform.
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This approach also eliminates the need to parse the request url on the server in order to understand what data needs to be prefetched for our application, because the application directly uses server-side methods on the server.
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[More about Dark](https://github.com/atellmer/dark)
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[More about Dark](https://github.com/trycatch-labs/dark)
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