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Merge pull request #224 from idlechild/master
Fix issue with savestate settings auto-save options
2 parents b5b94b3 + 7bebf3d commit f2fc5d0

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4 files changed

+5
-4
lines changed

4 files changed

+5
-4
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src/main.asm

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@@ -16,7 +16,7 @@ lorom
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!VERSION_MAJOR = 2
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!VERSION_MINOR = 6
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!VERSION_BUILD = 6
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!VERSION_REV = 0
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!VERSION_REV = 1
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table ../resources/normal.tbl
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print ""

src/mainmenu.asm

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@@ -2819,10 +2819,10 @@ save_freeze:
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%cm_toggle("Freeze on Load State", !ram_freeze_on_load, #$0001, #0)
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save_middoorsave:
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%cm_toggle("Auto-Save Mid-Door", !ram_auto_save_state, #$0001, #0)
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%cm_toggle_bit("Auto-Save Mid-Door", !ram_auto_save_state, #$0001, #0)
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save_alwayssave:
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%cm_toggle("Auto-Save Every Door", !ram_auto_save_state+1, #$80, #0)
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%cm_toggle_bit("Auto-Save Every Door", !ram_auto_save_state, #$8000, #0)
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save_delete:
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%cm_jsl("DEV Delete Savestate", .routine, #$DEAD)

web/data/changelog.mdx

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- Added draygon turret rng and infinite-doppler mode for Phantoon (2.6.6)
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- Added Super HUD and various other infohud modes and room strats (2.6.6)
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- Added custom HUD number graphics and Be Right Back screen (2.6.6)
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- Fix issue with savestate settings auto-save options (2.6.6.1)
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# Version 2.5.x
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- Added a separate version of savestates for MiSTer, Everdrives, and most modern emulators (not SNES Classic/VC) (2.5.0)

web/data/config.json

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@@ -1,6 +1,6 @@
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{
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"name": "Super Metroid Practice Hack",
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"version": "2.6.6",
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"version": "2.6.6.1",
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"variants": ["NTSC", "PAL"],
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"base": {
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"NTSC": {

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