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SpriteFont.cpp
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50 lines (37 loc) · 1.31 KB
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// Brain Party
// Copyright (C) 2010 Paul Hudson (http://www.tuxradar.com/brainparty)
// Brain Party is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "SpriteFont.h"
SpriteFont::SpriteFont() {
}
SpriteFont::~SpriteFont() {
Surfaces.Clear();
}
void SpriteFont::drawAtPoint(float x, float y) {
int height = 0;
for (int i = 0; i < Surfaces.Count; ++i) {
Texture* tex = Surfaces[i];
switch (Align) {
case LEFT:
tex->Draw(x, y + height);
break;
case CENTRED:
tex->Draw(x + (Width / 2.0f) - (tex->HalfWidth), y + height);
break;
case RIGHT:
tex->Draw(x + Width - tex->Width, y + height);
break;
}
height += tex->Height;
}
}