Skip to content

Particle Volume "On Object Hull" #7228

@BMagnu

Description

@BMagnu

Basically a volume type that allows particles to be spawned on either vertices of the model its being hosted on, or on the result of ray collisions from a random point outside the model to the center.
Allows for specific "on model hull" particle effects that are difficult otherwise if there is no clear effect start spot

Metadata

Metadata

Assignees

Labels

particlesAn item related to the particle system

Type

No type

Projects

No projects

Milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions