Skip to content

Commit f2d2c45

Browse files
committed
Remove some TODO headers
1 parent c2c75ac commit f2d2c45

File tree

1 file changed

+2
-24
lines changed

1 file changed

+2
-24
lines changed

modules/ROOT/pages/Development/UpdatingFromSml310.adoc

Lines changed: 2 additions & 24 deletions
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,5 @@
11
= Upgrading from SML 3.10.x to 3.11.x
22

3-
[IMPORTANT]
4-
====
5-
SML 3.11 has not been released yet!
6-
The contents of this page will change frequently!
7-
Keep your eyes on the `#modding-info-feed` Discord channel to be notified when updates are made.
8-
====
9-
103
SML3.11 brings support for Satisfactory 1.1,
114
revamps the blueprint hooking system,
125
and fixes some bugs.
@@ -57,8 +50,6 @@ SML will dump the bytecode of all blueprint hooked functions to the log in a rel
5750

5851
Read more about it on the xref:Development/ModLoader/BlueprintHooks.adoc#ViewingBlueprintFunctionImplementations[Blueprint Hooks] page.
5952

60-
=== TODO
61-
6253
=== Example Mod Improvements
6354

6455
ExampleMod has been enhanced with additional examples:
@@ -83,7 +74,8 @@ Note that you must regenerate Visual Studio project files and build for Developm
8374

8475
== Notable Fixes
8576

86-
- TODO
77+
- link:https://github.com/satisfactorymodding/SatisfactoryModLoader/pull/357[Fix crash when switching between string session settings]
78+
- Fix AChatCommandInstance not calling Super in GetLifetimeReplicatedProps
8779

8880
== Not Done Yet
8981

@@ -151,8 +143,6 @@ If you see the "GeneratedSoundBanks folder does not seem to be set. Would you li
151143
xref:Development/BeginnersGuide/project_setup.adoc#Wwise_GenerateBanks[manually generate sound banks once],
152144
You should not need to do this again unless you create a new Wwise project or use Wwise systems in your mod.
153145

154-
=== TODO other required changes
155-
156146
== Additional Changes
157147

158148
You might not be affected by these changes,
@@ -171,18 +161,6 @@ The base-game FChatMessageStruct has changed in the following ways:
171161
- Now uses FText field `MessageText` instead of FString field `Message`.
172162
- Now uses field `MessageSenderColor` instead of `CachedColor`.
173163

174-
=== Removal of mAvailableSchematics
175-
176-
TODO
177-
178-
The base-game `mAvailableSchematics` property has been removed from the `FGSchematicManager` class.
179-
180-
```
181-
LogAlpakit: Error: [Package SML] LogInit: Display: LogAccessTransformers: Error: Could not resolve property for BlueprintReadWrite /Script/FactoryGame.FGSchematicManager:mAvailableSchematics requested by MAMTips: Could not find property /Script/FactoryGame.FGSchematicManager:mAvailableSchematics
182-
```
183-
184-
=== TODO Additional Changes
185-
186164
[id="BlueprintHookingOverhaul"]
187165
== Blueprint Hooking Overhaul
188166

0 commit comments

Comments
 (0)