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Donkey Kong 64 no longer boots #209

@Zapeth

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@Zapeth

Boot logos are displayed (N64/Rare/Dolby), but it just shows a black screen afterwards (no rap cutscene), tested with windows builds of d6b5b04 and 3f865dc

It does boot with an older build though (an exe from 2017 that I had lying around, probably tag v0.3 but dont know for sure).

I tried bisecting it but for some reason I cant build with older commits (a bunch of multiple definition of 'bus'; controller.c.obj linker errors).

Curiously I'm having the same issue in the game with a custom mupen64plus configuration right now (I had it working there with an older configuration/build as well), though its pretty difficult to pinpoint the origin due to the number of possible culprits.

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