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BUG: Picking #269

@mateuszJS

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@mateuszJS
  1. When pointer leaves canvas then we set pointer coords to (-1, -1), which is a valid coords, left top corner, and picking actually does picks those items. This should not happen.
  2. Another thing is that "afterPickEventsQueue", this is done is pretty strange placE(after pick started), fix it/ improve or document it better

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