Creating this issue to track.
Bug likely somewhere in mouseMoveListener.
Anecdotally, seems to occur more often with larger scenes / smaller viewports, or rapid mouse movements.
Resolutions could be:
- Fixing underlying bug, e.g. ensuring all objects returned to original color when hover interaction concluded.
- Simply removing the change in color, e.g. this line.
Suggestion to review Three.js docs for recommended way to implement this feature.
Creating this issue to track.
Bug likely somewhere in
mouseMoveListener.Anecdotally, seems to occur more often with larger scenes / smaller viewports, or rapid mouse movements.
Resolutions could be:
Suggestion to review Three.js docs for recommended way to implement this feature.