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.gitattributes

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# Auto detect text files and perform LF normalization
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# Custom for Visual Studio
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*.cs diff=csharp
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*.sln merge=union
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*.csproj merge=union
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*.vbproj merge=union
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*.fsproj merge=union
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*.dbproj merge=union
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# Standard to msysgit
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*.doc diff=astextplain
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*.DOC diff=astextplain
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*.docx diff=astextplain
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*.DOCX diff=astextplain
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*.dot diff=astextplain
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Components/googleglass-1.1.info

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{"Name":"Glass Development Kit (Sneak Peek)","Id":488,"Alias":"googleglass","Description":"Design and develop for Glass with the GDK\n=========================================\n\nThe GDK is an Android SDK add-on that contains APIs for Glass-specific features.\n\nBy using Xamarin, the Android SDK and GDK, you can leverage the vast array of Xamarin and Android APIs and also design a great experience for Glass.\n\n\n\nUnlike the [Mirror API](https://developers.google.com/glass/develop/mirror/index), Glassware built with the GDK runs on Glass itself, allowing access to low-level hardware features.\n\nThe Glass platform is designed to make the existing Android SDK just work on Glass. This lets you code in a familiar environment, but for a uniquely novel device.\n\nIn addition, you can use all of the existing Android development tools like Xamarin, and your Glassware is even delivered as a standard Android package (APK).\n\nSo what are you waiting for?\n\n\n\n**Glass is a trademark of Google Inc.**","Version":"1.1","Summary":"Build Glassware that runs directly on Glass.","QuickStart":"You will need to be part of the Google Glass™ Explorer Program to run Google Glass applications, you can use [this form to sign up](http://www.google.com/glass/start/how-to-get-one/?source=xamarin).\n\nGetting Glass ready for development\n===================================\n1. Make sure you install [XE12](https://developers.google.com/glass/release-notes) on your Google Glass (released 17th December 2013)\n2. On Glass go to **Settings \u003e Device Info \u003e Turn on debug** to enable `adb`, which allows your development system to communicate with Glass.\n3. Connect Glass to your development system.\n4. Deploy your own Glassware!\n\nYour Xamarin.Android Project Settings\n=====================================\n\nInside your project settings go to **Build \u003e General \u003e Target framework** and make sure it is set to **Android 4.0.3 (Ice Cream Sandwich)**\n\n\n\nInside **Build \u003e Android Application \u003e Minimum/Target Android Version** must be set to **Automatic - use target framework version**\n\n\n\nThere is only one Glass version, so minimum and target SDK are the same.\n\nDocumentation\n=============\n\nYou can find their full developer guide on their website [https://developers.google.com/glass/develop/gdk/index](https://developers.google.com/glass/develop/gdk/index)\n\nBranding Guidelines: [https://developers.google.com/glass/brand-guidelines](https://developers.google.com/glass/brand-guidelines)\n\n\n**Glass is a trademark of Google Inc.**","Hash":"b966ae2e053c8004883ed13784d8904c","TargetPlatforms":["android"],"TrialHash":null}

Components/googleglass-1.1.png

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Design and develop for Glass with the GDK
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=========================================
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The GDK is an Android SDK add-on that contains APIs for Glass-specific features.
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By using Xamarin, the Android SDK and GDK, you can leverage the vast array of Xamarin and Android APIs and also design a great experience for Glass.
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![Xamarin GDK](http://farm4.staticflickr.com/3736/11198653624_2432f8a7e5_o.png)
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Unlike the [Mirror API](https://developers.google.com/glass/develop/mirror/index), Glassware built with the GDK runs on Glass itself, allowing access to low-level hardware features.
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The Glass platform is designed to make the existing Android SDK just work on Glass. This lets you code in a familiar environment, but for a uniquely novel device.
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In addition, you can use all of the existing Android development tools like Xamarin, and your Glassware is even delivered as a standard Android package (APK).
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So what are you waiting for?
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![Start Xamarin](http://farm4.staticflickr.com/3823/11195252655_e04fb30d63_z.jpg)
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**Glass is a trademark of Google Inc.**
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You will need to be part of the Google Glass™ Explorer Program to run Google Glass applications, you can use [this form to sign up](http://www.google.com/glass/start/how-to-get-one/?source=xamarin).
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Getting Glass ready for development
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===================================
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1. Make sure you install [XE12](https://developers.google.com/glass/release-notes) on your Google Glass (released 17th December 2013)
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2. On Glass go to **Settings > Device Info > Turn on debug** to enable `adb`, which allows your development system to communicate with Glass.
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3. Connect Glass to your development system.
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4. Deploy your own Glassware!
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Your Xamarin.Android Project Settings
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=====================================
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Inside your project settings go to **Build > General > Target framework** and make sure it is set to **Android 4.0.3 (Ice Cream Sandwich)**
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![Project Settings](http://farm8.staticflickr.com/7289/11215596686_aef587e237_o.png)
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Inside **Build > Android Application > Minimum/Target Android Version** must be set to **Automatic - use target framework version**
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![Android Manifest](http://farm4.staticflickr.com/3698/11215581504_f9b61ddc6d_o.png)
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There is only one Glass version, so minimum and target SDK are the same.
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Documentation
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=============
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You can find their full developer guide on their website [https://developers.google.com/glass/develop/gdk/index](https://developers.google.com/glass/develop/gdk/index)
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Branding Guidelines: [https://developers.google.com/glass/brand-guidelines](https://developers.google.com/glass/brand-guidelines)
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**Glass is a trademark of Google Inc.**

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