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Description
Gothic 1 on steam with Union, and with DX11. If textures are set to "Ultra High", and if a big texture pack is used like Artemianos Texture Pack or something similar, the game crashes as soon as you start gameplay.
To Reproduce
Steps to reproduce the behavior:
- On steam, install Gothic 1, use the workshop version launcher
- Install Union mod
- Install GD3D11 mod (i tried several different versions, the popular one on steam, the one from this github, as well as the one from SayansKing, they all crash same way)
- Install Artemiano's Texture Pack, or some other bigger texture pack
- Launch game
- Check that your DX11 settings are set with Textures: Ultra High
- Start New Game
- Crash to desktop
Expected behavior
Expected is that it doesn't crash
Graphics card: AMD Radeon RX 6800 XT ASUS TUF Gaming OC, Windows 11, Ryzen 5600T, 32GB DDR4 3200MHZ CL16
Gothic version: G1 on Steam with Union 1.0m, SystemPack 2.0
Additional context
Crash log from clipboard:
======================================= UNHANDLED EXCEPTION OCCURED ======================================================
======================================= CRASH INFOS: =====================================================================
GOTHIC 1.08k_mod, Parser Version: 50
User: haroo, CPUType: 586, Mem: 2048 MB total, 2048 MB free
Camera: Pos(5615.73633/5367.95166/36676.6641), At(-0.340637475/0/-0.940194726)
Startup Options:-game:GothicGame.ini
=============================================== CALLSTACK : ==============================================================
0023:77A83E31 (0x417AD020 0x00000000 0x7196A3A1 0x00000001) g1_avx2.dll, Ordinal956()+343601 byte(s)
0023:77A8914A (0x5D84DDC8 0x00000000 0x436E6AC0 0x00080000) g1_avx2.dll, Ordinal956()+364874 byte(s)
0023:0071B407 (0x4825EC80 0x436E6AC0 0x4825EC40 0x436E6AC0) GothicMod.exe, zCTex_D3D::Unlock()+103 byte(s), D:\dev\gothic\current_work\ZenGin_Kurt\zRndD3D_Texture.cpp, line 332
0023:005C7CC4 (0xFFFFFFFF 0x437591FC 0x00000000 0x4825EC40) GothicMod.exe, zCTextureFileFormatInternal::ReadData()+564 byte(s), D:\dev\gothic\current_work\ZenGin_Dieter\zTexFile.cpp, line 753+7 byte(s)
0023:005C7D74 (0x00000000 0x005CC04B 0x0126F744 0x437591FC) GothicMod.exe, zCTextureFileFormatInternal::LoadTexture()+100 byte(s), D:\dev\gothic\current_work\ZenGin_Dieter\zTexFile.cpp, line 766+31 byte(s)
0023:007ADAB8 (0x00000000 0x00000000 0x00000000 0x00000000) GothicMod.exe, SetFileAttributesA()+145692 byte(s)