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Description
Not specifically a Bug report, but the Custom-Model feature isn't really usable without this.
In Model engine there are certain animations that are played automatically and others that aren't.
The default states (automatically handled) ones are: Idle, Walk, Death, Jump, Spawn
Now if I want to play an Attack Animation, or any other, I can't since this feature doesn't seem to be supported in Boss.
I think Support to choose extensive Animations for Bosses in certain stages isn't really needed for a beta feature, but a way to set an attack animation is practically necessary. Currently, the Bosses just attack without any Animation, really confusing.
Link for Animations via Modelengine: https://git.lumine.io/mythiccraft/modelengine/-/wikis/Animating-your-model