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correct small typo
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internal/gameServer/server.go

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -138,7 +138,7 @@ func (g *GameServer) ManagePlayers() {
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g.Logger.Info("player status", "player", i, "regID", g.Registrations[i].RegID, "bufferSize", g.GameData.BufferSize, "bufferHealth", g.GameData.BufferHealth[i], "countLag", g.GameData.CountLag[i], "address", g.GameData.PlayerAddresses[i])
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playersActive = true
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} else {
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g.Logger.Info("play disconnected UDP", "player", i, "regID", g.Registrations[i].RegID, "address", g.GameData.PlayerAddresses[i])
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g.Logger.Info("player disconnected UDP", "player", i, "regID", g.Registrations[i].RegID, "address", g.GameData.PlayerAddresses[i])
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g.GameData.Status |= (0x1 << (i + 1))
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g.RegistrationsMutex.Lock() // Registrations can be modified by processTCP

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