- [x] Add new child named `UpperFloor2` to `Environment.tscn` scene. The structure will be like: - StaticBody (UpperFloor2) - CollisionShape (UpperFloorCollision2) - MeshInstance (UpperFloorMesh2) - [x] Set `layer` and `mask` collisions of `UpperFloor2` respective as 1 and 2.