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Description
I almost have this upgraded to Bevy 0.11.3. Compile-time issues are solved, but some runtime problems remain. The UniformComponentPlugin is not generating resources properly in the build step of several plugins, so the problem is systemic. This prevents the BindGroup for the uniform from being created. This is occurring for Markers and Segments at least. Probably other plugins too.
This line fails
UniformComponentPlugin::<MarkerUniform>::default(),
subsequent query for this resource fails
mesh2d_uniforms: Res<ComponentUniforms<MarkerUniform>>,
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