Replies: 1 comment 1 reply
-
|
Hi @qwiglydee! It is not possible for glTF Transform to process models safely without some understanding of any glTF extension(s) in the file. If the glTF model declares an extension as "required" and glTF Transform doesn't recognize it, then the loading process terminates with an error. If the extension is not required then loading continues with only a warning, ignoring data from that extension. To preserve unknown or custom extensions that glTF Transform does not provide official implementations for, you'd need to provide an implementation yourself with |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
When a source asset contains unknown extensions, all the related data get lost.
To Reproduce
npx gltf-transform copy AnimatedColorsCube.glb AnimatedColorsCube.copy.glbAccording to the statement
I would expect that the tool does not destroy unknown data but instead preserves it as is, in the same manner as all
extrasare preserved.Versions:
Beta Was this translation helpful? Give feedback.
All reactions