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| 1 | +/* |
| 2 | +***************************************************************************** |
| 3 | +@file Deneyap_RenkDonusturme.cpp |
| 4 | +@mainpage Deneyap Color Converter Arduino library source file |
| 5 | +@maintainer RFtek Electronics <[email protected]> |
| 6 | +@version v1.0.0 |
| 7 | +@date March 20, 2023 |
| 8 | +@brief Includes functions to change colors between different systems |
| 9 | + Arduino library |
| 10 | +Library includes: |
| 11 | +--> Configuration functions |
| 12 | +--> Data manipulation functions |
| 13 | +***************************************************************************** |
| 14 | +*/ |
| 15 | + |
| 16 | +#include "Deneyap_RenkDonusturme.h" |
| 17 | + |
| 18 | +void ColorConverter::RgbToHsv(uint8_t red, uint8_t green, uint8_t blue, double& hue, double& saturation, double& value) |
| 19 | +{ |
| 20 | + auto rd = static_cast<double>(red) / 255; |
| 21 | + auto gd = static_cast<double>(green) / 255; |
| 22 | + auto bd = static_cast<double>(blue) / 255; |
| 23 | + auto max = threeway_max(rd, gd, bd), min = threeway_min(rd, gd, bd); |
| 24 | + |
| 25 | + value = max; |
| 26 | + |
| 27 | + auto d = max - min; |
| 28 | + saturation = max == 0 ? 0 : d / max; |
| 29 | + |
| 30 | + hue = 0; |
| 31 | + if (max != min) |
| 32 | + { |
| 33 | + if (max == rd) |
| 34 | + { |
| 35 | + hue = (gd - bd) / d + (gd < bd ? 6 : 0); |
| 36 | + } |
| 37 | + else if (max == gd) |
| 38 | + { |
| 39 | + hue = (bd - rd) / d + 2; |
| 40 | + } |
| 41 | + else if (max == bd) |
| 42 | + { |
| 43 | + hue = (rd - gd) / d + 4; |
| 44 | + } |
| 45 | + hue /= 6; |
| 46 | + } |
| 47 | +} |
| 48 | + |
| 49 | + |
| 50 | +void ColorConverter::RgbToHsl(uint8_t red, uint8_t green, uint8_t blue, double& hue, double& saturation, double& lighting) |
| 51 | +{ |
| 52 | + auto rd = static_cast<double>(red) / 255; |
| 53 | + auto gd = static_cast<double>(green) / 255; |
| 54 | + auto bd = static_cast<double>(blue) / 255; |
| 55 | + |
| 56 | + auto max = threeway_max(rd, gd, bd); |
| 57 | + auto min = threeway_min(rd, gd, bd); |
| 58 | + |
| 59 | + double h, s, l = (max + min) / 2; |
| 60 | + |
| 61 | + if (max == min) |
| 62 | + { |
| 63 | + h = s = 0; // achromatic |
| 64 | + } |
| 65 | + else |
| 66 | + { |
| 67 | + auto d = max - min; |
| 68 | + s = l > 0.5 ? d / (2 - max - min) : d / (max + min); |
| 69 | + if (max == rd) |
| 70 | + { |
| 71 | + h = (gd - bd) / d + (gd < bd ? 6 : 0); |
| 72 | + } |
| 73 | + else if (max == gd) |
| 74 | + { |
| 75 | + h = (bd - rd) / d + 2; |
| 76 | + } |
| 77 | + else if (max == bd) |
| 78 | + { |
| 79 | + h = (rd - gd) / d + 4; |
| 80 | + } |
| 81 | + h /= 6; |
| 82 | + } |
| 83 | + |
| 84 | + hue = h; |
| 85 | + saturation = s; |
| 86 | + lighting = l; |
| 87 | +} |
| 88 | + |
| 89 | +void ColorConverter::HsvToRgb(double hue, double saturation, double value, uint8_t& red, uint8_t& green, uint8_t& blue) |
| 90 | +{ |
| 91 | + double r, g, b; |
| 92 | + |
| 93 | + auto i = static_cast<int>(hue * 6); |
| 94 | + auto f = hue * 6 - i; |
| 95 | + auto p = value * (1 - saturation); |
| 96 | + auto q = value * (1 - f * saturation); |
| 97 | + auto t = value * (1 - (1 - f) * saturation); |
| 98 | + |
| 99 | + switch (i % 6) |
| 100 | + { |
| 101 | + case 0: r = value , g = t , b = p; |
| 102 | + break; |
| 103 | + case 1: r = q , g = value , b = p; |
| 104 | + break; |
| 105 | + case 2: r = p , g = value , b = t; |
| 106 | + break; |
| 107 | + case 3: r = p , g = q , b = value; |
| 108 | + break; |
| 109 | + case 4: r = t , g = p , b = value; |
| 110 | + break; |
| 111 | + case 5: r = value , g = p , b = q; |
| 112 | + break; |
| 113 | + } |
| 114 | + |
| 115 | + red = static_cast<uint8_t>(r * 255); |
| 116 | + green = static_cast<uint8_t>(g * 255); |
| 117 | + blue = static_cast<uint8_t>(b * 255); |
| 118 | +} |
| 119 | + |
| 120 | + |
| 121 | +void ColorConverter::HslToRgb(double hue, double saturation, double lightness, uint8_t& red, uint8_t& green, uint8_t& blue) |
| 122 | +{ |
| 123 | + double r, g, b; |
| 124 | + |
| 125 | + if (saturation == 0) |
| 126 | + { |
| 127 | + r = g = b = lightness; // achromatic |
| 128 | + } |
| 129 | + else |
| 130 | + { |
| 131 | + auto q = lightness < 0.5 ? lightness * (1 + saturation) : lightness + saturation - lightness * saturation; |
| 132 | + auto p = 2 * lightness - q; |
| 133 | + r = hue2rgb(p, q, hue + 1 / 3.0); |
| 134 | + g = hue2rgb(p, q, hue); |
| 135 | + b = hue2rgb(p, q, hue - 1 / 3.0); |
| 136 | + } |
| 137 | + |
| 138 | + red = static_cast<uint8_t>(r * 255); |
| 139 | + green = static_cast<uint8_t>(g * 255); |
| 140 | + blue = static_cast<uint8_t>(b * 255); |
| 141 | +} |
| 142 | + |
| 143 | +void ColorConverter::TemperatureToRgb(int kelvin, uint8_t& red, uint8_t& green, uint8_t& blue) |
| 144 | +{ |
| 145 | + auto temp = kelvin / 100; |
| 146 | + |
| 147 | + if (temp <= 66) |
| 148 | + { |
| 149 | + red = 255; |
| 150 | + green = 99.4708025861 * log(temp) - 161.1195681661; |
| 151 | + |
| 152 | + if (temp <= 19) |
| 153 | + { |
| 154 | + blue = 0; |
| 155 | + } |
| 156 | + else |
| 157 | + { |
| 158 | + blue = 138.5177312231 * log(temp - 10) - 305.0447927307; |
| 159 | + } |
| 160 | + } |
| 161 | + else |
| 162 | + { |
| 163 | + red = 329.698727446 * pow(temp - 60, -0.1332047592); |
| 164 | + green = 288.1221695283 * pow(temp - 60, -0.0755148492); |
| 165 | + blue = 255; |
| 166 | + } |
| 167 | +} |
| 168 | + |
| 169 | +void ColorConverter::HexToRgb(String hex, uint8_t& red, uint8_t& green, uint8_t& blue) |
| 170 | +{ |
| 171 | + long number; |
| 172 | + if(hex[0] == '#') number = strtol(&hex[1], nullptr, 16); |
| 173 | + else number = strtol(&hex[0], nullptr, 16); |
| 174 | + red = number >> 16; |
| 175 | + green = number >> 8 & 0xFF; |
| 176 | + blue = number & 0xFF; |
| 177 | +} |
| 178 | + |
| 179 | +void ColorConverter::RgbToHex(uint8_t red, uint8_t green, uint8_t blue, String &hex) |
| 180 | +{ |
| 181 | + char hexArray[6] = { 0 }; |
| 182 | + sprintf(hexArray, "%02X%02X%02X", red, green, blue); |
| 183 | + hex = hexArray; |
| 184 | +} |
| 185 | + |
| 186 | + |
| 187 | +double inline ColorConverter::threeway_max(double a, double b, double c) |
| 188 | +{ |
| 189 | + return max(a, max(b, c)); |
| 190 | +} |
| 191 | + |
| 192 | +double inline ColorConverter::threeway_min(double a, double b, double c) |
| 193 | +{ |
| 194 | + return min(a, min(b, c)); |
| 195 | +} |
| 196 | + |
| 197 | +double ColorConverter::hue2rgb(double p, double q, double t) |
| 198 | +{ |
| 199 | + if (t < 0) t += 1; |
| 200 | + if (t > 1) t -= 1; |
| 201 | + if (t < 1 / 6.0) return p + (q - p) * 6 * t; |
| 202 | + if (t < 1 / 2.0) return q; |
| 203 | + if (t < 2 / 3.0) return p + (q - p) * (2 / 3.0 - t) * 6; |
| 204 | + return p; |
| 205 | +} |
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