I am trying to build the plugin using Unreal Engine 5.5 on Windows 11 in Visual Studio (2022). However, whenever I try to build the project, I get a large number of errors:

Are these errors known issues, or am I doing something wrong with the build process?
I had some other errors originally (e.g., cerr and cout generating errors, which were fixed with #include<iostream> and the use of assert causing errors due to lack of #include <cassert>).