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gltf loader  #256

@cgcostume

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@cgcostume

implement, or document / show examples for "raw" access on buffers/data loaded from gltf
I did not check with the current implementation but it should be possible to:

  • for any scene object, access the buffers (WebGL handles/objects)
  • access individual scene objects
  • support use-case of custom rendering of scenes/geometries loaded using gltf loader
  • support, e.g., instanced rendering (load single model, render multiple times...)
  • we could add autom. instanced rendering for geometries that are references multiple times within the scene graph

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    enhancementNew feature or requesthaeley-webgl-gltfMove/to be resolved in to haeley-webgl-gltf

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