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backlogLower priority / backlogLower priority / backlogenhancementNew feature or requestNew feature or request
Description
Follow-up to #101.
Goal
Expose real FPS / frame pacing metrics in perf payload instead of placeholders.
Scope
- Add platform-specific FPS sampling strategy and response fields
- Start with Android (
dumpsys gfxinfo ... framestats), then define iOS path (xctrace/CoreAnimation or equivalent)
Acceptance criteria
- At least one platform returns
metrics.fps.available=truewith numeric values - FPS sampling method and caveats are included in payload metadata
- Unsupported targets still return explicit unavailable reason
- Unit tests cover parser/summary logic and handler integration
- Docs explain what FPS means here and how it differs from recording FPS
Notes
- Keep existing startup metric behavior unchanged
- Ensure parsing is resilient to OS/version output format drift
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backlogLower priority / backlogLower priority / backlogenhancementNew feature or requestNew feature or request