Skip to content

Commit e2ed322

Browse files
committed
remove mention of file size from README
1 parent da1e878 commit e2ed322

File tree

1 file changed

+0
-3
lines changed

1 file changed

+0
-3
lines changed

README.md

Lines changed: 0 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -53,9 +53,6 @@ Actually, I was wrong. [@redstone_flash5774](https://www.youtube.com/channel/UCx
5353
The `image.img` file is split into two parts - the first one is the bootsector code itself, and the second one is the video data.
5454
The code reads each frame from the video data and displays it on the screen, by iterating over each frame, reading it from the disk to the video memory.
5555

56-
### What's up with the file size?
57-
As of right now, the frames are stored in a raw uncompressed format. Each frame takes up 64000 bytes, and with Bad Apple having around 6500 frames, the total is around 400 megabytes. In the future, I'm planning to implement a better way to store the frames with compression.
58-
5956
## License
6057
This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.
6158

0 commit comments

Comments
 (0)