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Description
Description
Add a linter check to validate that connected regions in a 3DBlox design geometrically intersect as intended.
For any region-to-region connection defined in the 3DBlox connectivity description, the corresponding regions must overlap or intersect in physical space.
Suggested Solution
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Additional Context
You can find the linter code in src/odb/src/3dblox/checker.cpp.
Note how the unfolded view of the chiplets is constructed and use the same idea for regions.