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Merge pull request #1353 from ThatReformedEngineer/gun_ranges_cherrypick
Gun ranges cherrypick
2 parents 1abd4e3 + 5deb1c0 commit 756fa42

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3 files changed

+21
-21
lines changed

3 files changed

+21
-21
lines changed

Resources/Prototypes/_Crescent/Entities/Turrets/Hybrid/projectiles.yml

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components:
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- type: ProjectileIFF
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visualType: Circle
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color: Purple
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color: "#ea86f7" #you have no idea how hard it was to see the previous IFF color
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- type: Projectile
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ignoreWeaponGrid: true
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damage:
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color: purple
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energy: 0.5
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- type: TimedDespawn
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lifetime: 1
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lifetime: 7 #roughly 560m range
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- type: Fixtures
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fixtures:
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projectile:
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components:
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- type: ProjectileIFF
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visualType: Circle
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color: Purple
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color: "#ea86f7"
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- type: ShipWeaponProjectile
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- type: Projectile
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ignoreWeaponGrid: true
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color: orange
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energy: 0.5
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- type: TimedDespawn
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lifetime: 1.5
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lifetime: 14 #roughly 1,050m range
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/magic.rsi
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layers:
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components:
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- type: ProjectileIFF
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visualType: Circle
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color: Purple
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color: "#ea86f7"
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- type: ShipWeaponProjectile
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- type: Projectile
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ignoreWeaponGrid: true
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color: orange
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energy: 0.5
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- type: TimedDespawn
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lifetime: 1.5
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lifetime: 21 #roughly 1470m range
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/magic.rsi
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layers:
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- state: blastwave
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- state: blastwave

Resources/Prototypes/_Crescent/Entities/Turrets/Missile/projectiles.yml

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Structural: 225
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Blunt: 60
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- type: TimedDespawn
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lifetime: 8
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lifetime: 11 #roughly 1,035-1,060-1,075m range depending on shipgun
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- type: Sprite
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sprite: _Crescent/Objects/Turrets/Ammunition/Projectiles/arbalest.rsi
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layers:
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Structural: 225
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Blunt: 60
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- type: TimedDespawn
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lifetime: 12
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lifetime: 14 #roughly 1,345-1,360-1,375m range depending on shipgun
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- type: Sprite
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sprite: _Crescent/Objects/Turrets/Ammunition/Projectiles/arbalest.rsi
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layers:
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Structural: 275
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Blunt: 60
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- type: TimedDespawn
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lifetime: 5
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lifetime: 7 #roughly 795-810-825m range depending on shipgun
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- type: Sprite
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sprite: _Crescent/Objects/Turrets/Ammunition/Projectiles/arbalest.rsi
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layers:
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Structural: 275
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Blunt: 60
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- type: TimedDespawn
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lifetime: 12
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lifetime: 18 #roughly 1,480m range
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- type: Sprite
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sprite: _Crescent/Objects/Turrets/Ammunition/Projectiles/gargoyle.rsi
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layers:
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acceleration: 25
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topSpeed: 80
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fieldOfView: 75
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defaultSeekingRange: 1000
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defaultSeekingRange: 1500
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guidanceAlgorithm: PurePursuit
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- type: Fixtures
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fixtures:
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Structural: 275
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Blunt: 60
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- type: TimedDespawn
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lifetime: 15
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lifetime: 23 #roughly 1,880m range
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- type: Sprite
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sprite: _Crescent/Objects/Turrets/Ammunition/Projectiles/gargoyle.rsi
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layers:
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behaviors:
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- !type:ExplodeBehavior
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- !type:ExplodeBehavior

Resources/Prototypes/_Crescent/Entities/Turrets/Projectile/projectiles.yml

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color: orange
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energy: 0.5
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- type: TimedDespawn
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lifetime: 3.5
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lifetime: 6 #roughly 480m range
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- type: Fixtures
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fixtures:
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projectile:
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color: orange
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energy: 0.5
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- type: TimedDespawn
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lifetime: 5.5
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lifetime: 9 #roughly 720m range
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- type: Fixtures
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fixtures:
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projectile:
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color: orange
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energy: 0.5
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- type: TimedDespawn
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lifetime: 2
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lifetime: 4 #roughly 320m range
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- type: Fixtures
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fixtures:
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projectile:
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color: orange
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energy: 0.5
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- type: TimedDespawn
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lifetime: 2
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lifetime: 8 #roughly 640-680m range depending on shipgun
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- type: Fixtures
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fixtures:
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projectile:
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color: orange
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energy: 0.5
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- type: TimedDespawn
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lifetime: 5
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lifetime: 10 #roughly 800-850m range depending on shipgun
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- type: Fixtures
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fixtures:
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projectile:
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color: orange
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energy: 0.5
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- type: TimedDespawn
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lifetime: 3
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lifetime: 5 #roughly 400-425m range depending on shipgun
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- type: Sprite
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sprite: _NF/Objects/SpaceArtillery/pdtcasing.rsi
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layers:
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energy: 0.5
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- type: ProjectileIFF
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visualType: Circle
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color: White
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color: White

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