unity-xcode-builder@v1.3.0 #345
Workflow file for this run
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| name: validate | |
| on: | |
| push: | |
| branches: | |
| - 'main' | |
| pull_request: | |
| types: [opened, reopened, synchronize, ready_for_review] | |
| branches: | |
| - '*' | |
| # Allows you to run this workflow manually from the Actions tab | |
| workflow_dispatch: | |
| concurrency: | |
| group: ${{ github.workflow }}-${{ github.ref }} | |
| cancel-in-progress: true | |
| jobs: | |
| unity-build: | |
| if: github.event.pull_request.draft == false | |
| name: '(${{ matrix.unity-version }}) ${{ matrix.build-target }}' | |
| env: | |
| VERSION: '' | |
| TEMPLATE_PATH: '' | |
| UNITY_PROJECT_PATH: '' | |
| runs-on: ${{ matrix.os }} | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| os: [macos-latest] | |
| unity-version: [6000] | |
| build-target: [iOS, StandaloneOSX, VisionOS] | |
| steps: | |
| - uses: actions/checkout@v4 | |
| with: | |
| fetch-depth: 0 | |
| - run: 'npm install -g openupm-cli' | |
| # Installs the Unity Editor based on your project version text file | |
| # sets -> env.UNITY_EDITOR_PATH | |
| # sets -> env.UNITY_PROJECT_PATH | |
| - uses: RageAgainstThePixel/unity-setup@v1 | |
| with: | |
| version-file: 'None' | |
| build-targets: ${{ matrix.build-target }} | |
| unity-version: ${{ matrix.unity-version }} | |
| architecture: 'arm64' | |
| - name: Find Unity Template Path and Version | |
| shell: bash | |
| run: | | |
| rootPath=${UNITY_EDITOR_PATH/Editor*/} | |
| echo "ROOT_PATH=$rootPath" | |
| templatePath=$(find "$rootPath" -type f -name "com.unity.template.3d*.tgz" | head -n 1) | |
| echo "TEMPLATE_PATH=$templatePath" | |
| echo "TEMPLATE_PATH=$templatePath" >> $GITHUB_ENV | |
| projectPath="${{ github.workspace }}/UnityProject" | |
| echo "UNITY_PROJECT_PATH=$projectPath" >> $GITHUB_ENV | |
| # Read version from package.json instead of git tags | |
| packageJsonPath="${{ github.workspace }}/package.json" | |
| version=$(jq -r '.version' "$packageJsonPath") | |
| if [[ $version =~ ^[0-9]+\.[0-9]+\.[0-9]+$ ]]; then | |
| echo "Version from package.json: $version" | |
| else | |
| echo "Version: $version is not a valid version string" | |
| exit 1 | |
| fi | |
| echo "VERSION=$version" >> $GITHUB_ENV | |
| - uses: RageAgainstThePixel/activate-unity-license@v1 | |
| with: | |
| license: 'Personal' | |
| username: ${{ secrets.UNITY_USERNAME }} | |
| password: ${{ secrets.UNITY_PASSWORD }} | |
| - uses: RageAgainstThePixel/unity-action@v1 | |
| name: Create Test Project | |
| with: | |
| log-name: 'create-test-project' | |
| args: '-quit -nographics -batchmode -createProject "${{ github.workspace }}/UnityProject" -cloneFromTemplate "${{ env.TEMPLATE_PATH }}"' | |
| - run: openupm add com.utilities.buildpipeline | |
| name: Add Build Pipeline Package | |
| working-directory: ${{ github.workspace }}/UnityProject | |
| - uses: RageAgainstThePixel/unity-action@v1 | |
| name: '${{ matrix.build-target }}-Validate' | |
| with: | |
| build-target: ${{ matrix.build-target }} | |
| log-name: '${{ matrix.build-target }}-Validate' | |
| args: '-quit -nographics -batchmode -executeMethod Utilities.Editor.BuildPipeline.UnityPlayerBuildTools.ValidateProject -importTMProEssentialsAsset' | |
| - uses: RageAgainstThePixel/unity-action@v1 | |
| name: '${{ matrix.build-target }}-Build' | |
| with: | |
| build-target: ${{ matrix.build-target }} | |
| log-name: '${{ matrix.build-target }}-Build' | |
| args: '-quit -nographics -batchmode -executeMethod Utilities.Editor.BuildPipeline.UnityPlayerBuildTools.StartCommandLineBuild -sceneList Assets/Scenes/SampleScene.unity -export -enableAppleAutomaticSigning -bundleIdentifier com.rageagainstthepixel.xcode -versionName ${{ env.VERSION }}' | |
| - uses: ./ # RageAgainstThePixel/unity-xcode-builder | |
| id: xcode-build | |
| with: | |
| project-path: ${{ env.UNITY_PROJECT_PATH }}/Builds/${{ matrix.build-target }}/**/*.xcodeproj | |
| app-store-connect-key: ${{ secrets.APP_STORE_CONNECT_KEY }} | |
| app-store-connect-key-id: ${{ secrets.APP_STORE_CONNECT_KEY_ID }} | |
| app-store-connect-issuer-id: ${{ secrets.APP_STORE_CONNECT_ISSUER_ID }} | |
| team-id: ${{ secrets.APPLE_TEAM_ID }} | |
| export-option: app-store | |
| - name: print outputs | |
| if: always() | |
| run: | | |
| echo "Executable: ${{ steps.xcode-build.outputs.executable }}" | |
| echo "Output Directory: ${{ steps.xcode-build.outputs.output-directory }}" | |
| ls -R "${{ steps.xcode-build.outputs.output-directory }}" |