@@ -375,7 +375,7 @@ MapPropertiesDialog.label.playerMapAlias = Display Name\:
375375MapPropertiesDialog.label.playerMapAlias.tooltip = This is how players will see the map identified. Must be unique within campaign.
376376MapPropertiesDialog.label.Name.tooltip = This is how the map is referred to in macros and is only visible to the GM.
377377MapPropertiesDialog.label.landingMap = Is landing map?
378- MapPropertiesDialog.label.landingMap.tooltip = Make this map the first one that players see when they connect.
378+ MapPropertiesDialog.label.landingMap.tooltip = Make this the first map players see when they connect.
379379MapPropertiesDialog.label.cell.type = Cell Type\:
380380MapPropertiesDialog.label.cell.dist = Distance per cell\:
381381MapPropertiesDialog.label.cell.pixels = Pixels per Cell\:
@@ -1235,7 +1235,7 @@ action.helpurl.05.description=https\://wiki.rptools.info/index.php/Main_Page
12351235action.helpurl.06 = Frameworks
12361236action.helpurl.06.description = https\://wiki.rptools.info/index.php/Frameworks
12371237action.toggleLandingMap = &Landing map
1238- action.toggleLandingMap.description = Make this map the first one that players see when they connect.
1238+ action.toggleLandingMap.description = Make this the first map players see when they connect.
12391239action.hideMap = &Player Visible
12401240action.hideMap.accel = H
12411241action.hideMap.description = Toggle visibility of map for the players.
@@ -2629,7 +2629,7 @@ tool.stamp.tooltip = Stamp tool
26292629tool.walltemplate.instructions = LClick\: set starting cell, move mouse in direction of wall, second LClick to finish wall; Ctrl\: move origin point
26302630tool.walltemplate.tooltip = Draw a wall template.
26312631tool.walltopology.tooltip = Draw movement and vision blocking walls.
2632- tool.walltopology.instructions = LClick \: start new wall or grab wall / vertex, RClick \: extend wall, Alt+LClick \: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex
2632+ tool.walltopology.instructions = Left-Click \: start new wall or grab wall / vertex, Right-Click \: extend wall, Alt+Left-Click \: extend or split wall / vertex, Alt+Drag\: join with wall / vertex, Ctrl\: snap-to-grid, Shift\: delete wall / vertex
26332633tools.ai_selector.tooltip = Tokens will navigate around MB, VB (if selected), and account for tokens with terrain modifiers.
26342634tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VB if selected, otherwise they will freely move into VB,
26352635tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB).
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