From cdc7663306fefa4d3bccf859f13bf4295536e7e5 Mon Sep 17 00:00:00 2001 From: Gregory Hatfield Date: Wed, 14 Jan 2026 21:40:56 -0500 Subject: [PATCH] Add shapeshift condition to ConfigOptions --- src/Modules/ConfigOptions.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/Modules/ConfigOptions.lua b/src/Modules/ConfigOptions.lua index 721a75876..cd9b51a2a 100644 --- a/src/Modules/ConfigOptions.lua +++ b/src/Modules/ConfigOptions.lua @@ -1200,6 +1200,9 @@ Huge sets the radius to 11. modList:NewMod("Condition:StunnedRecently", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) modList:NewMod("Condition:BeenHitRecently", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) end }, + { var = "conditionShapeshifted", type = "check", label = "Are you Shapeshifted?", ifCond = "Shapeshifted", tooltip = "You will automatically be considered to be Shapeshifted if your main skill is a shapeshifting skill (Bear, Wolf, or Wyvern form),\nbut you can use this option to force it if necessary.", apply = function(val, modList, enemyModList) + modList:NewMod("Condition:Shapeshifted", "FLAG", true, "Config", { type = "Condition", var = "Combat" }) + end }, { var = "multiplierStunnedRecently", type = "count", label = "# of times Stunned Recently:", ifOption = "conditionStunnedRecently", defaultPlaceholderState = 1, apply = function(val, modList, enemyModList) modList:NewMod("Multiplier:StunnedRecently", "BASE", m_min(val, 100), "Config", { type = "Condition", var = "Combat" }, { type = "Condition", var = "StunnedRecently" } ) end },