Skip to content

After saving imported meshes as a .blend, I receive the following error when attempting to import more meshes: "UnboundLocalError: cannot access local variable 'promptSetExtractInfo' where it is not associated with a value" #4

@Wyvusk

Description

@Wyvusk

Whenever I import a mesh and then save the file, I am unable to further import any new meshes from the asset library. If I do not save the file I am able to import meshes as expected.

Full console log below:

RE Asset Library - Missing GameInfo://..\..\..\..\..\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\RE-Asset-Library-main\REAssetLibrary\MHWILDS\GameInfo_MHWILDS.json
Error in bpy.app.handlers.blend_import_post[0]:
Traceback (most recent call last):
  File "C:\Users\JohnDoe\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\RE-Asset-Library-main\__init__.py", line 704, in REAssetPostHandler
    if promptSetExtractInfo:
       ^^^^^^^^^^^^^^^^^^^^
UnboundLocalError: cannot access local variable 'promptSetExtractInfo' where it is not associated with a value

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions