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BQ localisation needs to be named "en_us.lang" for use on case sensitive systems #72

@thePalindrome

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@thePalindrome

As silly as it ends up being that it's normally supposed to be en_US.lang, with resourceLoader it seems to demand en_us.lang otherwise the lang file doesn't get loaded and none of the quests have titles, descriptions, or anything but the raw functionality (which makes it nigh-impossible to get started for any non-windows players)

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