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OpenGL3 does not provide an easy way to change line thickness.
Here are three shaders that combine in one program to produce thick line effect. study them!
https://github.com/tksuoran/erhe/blob/main/src/editor/res/shaders/compute_before_line.comp
https://github.com/tksuoran/erhe/blob/main/src/editor/res/shaders/line_after_compute.vert
https://github.com/tksuoran/erhe/blob/main/src/editor/res/shaders/line_after_compute.frag