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This repository was archived by the owner on Dec 2, 2024. It is now read-only.
This repository was archived by the owner on Dec 2, 2024. It is now read-only.

Seems to be a bug in Fight.Create #432

@Kromster80

Description

@Kromster80

in constructor we do
if KMStepIsDiag(fUnit.GetPosition, fOpponent.GetPosition) and not TKMUnitWarrior(fUnit).IsRanged then
IncVertex(fUnit.GetPosition, fOpponent.GetPosition);
without checking if it's already in use

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