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Damper gain on Assetto Corsa EVO #173

@Mattyan89

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@Mattyan89

Hello, I recently noticed this FFB setting on Assetto Corsa EVO: damper gain. According to the game, it simulates wheel behaviour when the car is stopped and it works as expected on Windows (on a T300). On Arch it doesn't work in the same way:
@ 0%: no resistance at all but the wheel stays where i turn it
@ 100%: it makes the wheel autocenter like the car is moving (with various amount of force depending on %)
Here are the ffbwrap logs when entering a session and turning the wheel from side to side:
0_damper.log
100_damper.log
What I noticed is that in Automobilista 2, which has the same effect (doesn't even look like to have an option to turn it off, when setting damping=0 it still works when the car is stopped) doesn't have those type:DAMPER lines in the log that Assetto has.
Also, in fftest, damper seems to be the only effect that does nothing.
I am right believing that Automobilista 2 might implement its own effect while Assetto expects the driver to deliver some function (and it doesn't)? Or could the problem be somewhere else, maybe I am missing something.
Sorry for the maybe convoluted post, I hope I'm making sense. I am curious about this.

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